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Options at handWhen deploying a Kubernetes cluster to a production environment, managed installations allow for added flexibility and customization. To facilitate the process of deployment, one may enjoy a bunch of tools—e.g., kops, kubeadm, Kubespray, or Kubo. These solutions are supported and maintained by the Kubernetes community, but what each of them can offer to a user and how are they diffe
Exploring the internals of Kubernetes networkingWhen I was preparing Kubernetes training courses, I found an area that induced a lot of interest, but at the same time, was very difficult to explain—the internals of Kubernetes networking. Everybody wants to know so much: How pods deployed to different physical nodes can communicate directly with each other using IP addresses allocated from a single
Warden is a container implementation currently used in Cloud Foundry. At the same time, Docker is another option to easily and efficiently manage containers. That’s why a lot has been made to enable Docker in the Diego runtime. In addition to a brief comparison of Warden and Docker, we will also highlight how the solutions work together in Garden—the new container back end that will become availab
Do you know what exactly happens in the Go runtime, when you use a variable via interface reference? This is not a trivial question, because in Go a type that implements an interface does not contain any references to this interface whatsoever. Still, we can try answering it, using our knowledge of the Go compiler, which was discussed in the previous blog post. So, let’s take a deep dive into the
This series of blog posts is intended for those who are already familiar with the basics of Go and would like to get a deeper insight into its internals. This tutorial is dedicated to the structure of the Go source code and some internal details of the Go compiler. After reading this, you should be able to answer the following questions: What is the structure of the Go source code?How does the Go
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