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『Aerotwist - Home』

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  • Aerotwist - 🌟 When everything's important, nothing is! 🌟

    10 users

    aerotwist.com

    10 December 2016 Do libraries and frameworks prioritize components on boot? If so, how, and if not what can we do? And, in exploring that question, I discovered that Server-Side Rendering isn't a silver bullet! 17 min Read Time #performance #loading Share Update 2016-12-12: Some folks aren't happy with the SSR'd code in the test, because it wasn't generated the idiomatic way. Firstly, I'm more tha

    • テクノロジー
    • 2016/12/14 00:34
    • performance
    • JavaScript
    • web
    • Aerotwist - Slicing SVG 9 Ways

      9 users

      aerotwist.com

      I recently made a 3D Card Flip element as part of my Supercharged YouTube video series, and I ran into some challenges with the shadows. I decided I should explain how I approached the solution. Last updated: 30 Aug 2016 Est. Read Time: 10 min Share this: Twitter Tagged: #svg, #responsive, #performance For the show I hard-coded the size of the shadows beneath the card being flipped, but in a Respo

      • テクノロジー
      • 2016/09/01 10:08
      • svg
      • filter
      • CSS
      • *webデザイン
      • Aerotwist - The Anatomy of a Frame

        12 users

        aerotwist.com

        15 February 2016 I'm often asked by other developers about parts of the pixel workflow, and what fires when and why, so I figured it might be worth putting up a little reference for what's involved in shipping pixels to screen. 10 min Read Time #pixels Share Caveat: this is a Blink / Chrome view of the world. Most of the main thread tasks are "shared" in some form by all vendors, like layout or st

        • テクノロジー
        • 2016/02/18 16:10
        • performance
        • Aerotwist - The Hack is Back!

          4 users

          aerotwist.com

          Image decoding can be a source of checkboarding and jank. What if there was a way to work around it without resorting to a cluster of horror hacks? Step right up and meet my new friend createImageBitmap! Last updated: 25 Jan 2016 Est. Read Time: 8 min Share this: Twitter Tagged: #images, #perf Heads up: this feature is experimental. It's incoming, pretty great, and I'm excited about its potential,

          • テクノロジー
          • 2016/02/04 09:54
          • JavaScript
          • Aerotwist - The Cost of Frameworks

            7 users

            aerotwist.com

            16 November 2015 I recently delivered a talk at FFConf in Brighton, called "You should use <insert library / framework here>, it's the bestestest!". I wanted to do a write-up of the presentation's content here, hopefully so it can start a broader conversation that I think we need to have, mainly around the cost of modern frameworks on mobile devices. 14 min Read Time #frameworks #perf Share Update

            • 暮らし
            • 2015/11/17 09:42
            • framework
            • Aerotwist - Big Rig

              3 users

              aerotwist.com

              9 November 2015 I'm a big fan of performance testing, but for many it's hard to get at extended data about what's going on during important parts of their website or web app's lifecycle. I've built Big Rig to try and make a dent in that problem. 8 min Read Time #perf #testing Share Update: 17th May, 2022: Fun to read this now, but this essentially became Lighthouse, so there you go. I gave a talk

              • 暮らし
              • 2015/11/10 02:12
              • Aerotwist - React + Performance = ?

                32 users

                aerotwist.com

                3 July 2015 React is very popular at the moment, and I can see why: its developer ergonomics are very attractive. JSX and vDOM are really nice to work with, and it certainly enables composability. But, being the performance-minded person that I am, I wanted to test the claims that it's default-fast. 15 min Read Time #react #performance Share Update 7/3/15: I failed to use the minified version of R

                • テクノロジー
                • 2015/07/03 20:43
                • react
                • performance
                • react.js
                • virtualdom
                • javascript
                • DOM
                • coding
                • js
                • あとで読む
                • Aerotwist - FLIP Your Animations

                  16 users

                  aerotwist.com

                  11 February 2015 Animations in your web app should run at 60fps. Not always easy to achieve that, and it really depends on what you're trying to do, but I'm here to help. With FLIP. 8 min Read Time #performance #transitions Share Update 17th May, 2022 - The lovely folks at GSAP have made their FLIP Plugin freely available - check it out! Recently I've had the pleasure of being part of the team tha

                  • テクノロジー
                  • 2015/02/12 10:35
                  • animation
                  • css
                  • 2015
                  • performance
                  • Article
                  • Aerotwist - CSS Triggers

                    7 users

                    aerotwist.com

                    26 July 2014 I figure we needed a definitive reference for what work is triggered by changing various CSS properties. It's something I get asked about often enough by developers, and while we can do tests with DevTools, I have both the time and inclination to shortcut that for everyone. I'm nice like that. 6 min Read Time #perfmatters #reference Share Visit CSS Triggers A while ago, Paul Irish and

                    • テクノロジー
                    • 2014/07/28 19:09
                    • css
                    • Performance
                    • Aerotwist - Pixels are expensive

                      10 users

                      aerotwist.com

                      3 July 2014 How pixels get onto your users' screens is something you should know about. Not for the sake of knowing, but because in order to be effective as a modern web developer you're going to need to optimize for it. 9 min Read Time #perfmatters Share The other day I was reading through What Every Frontend Developer Should Know About Webpage Rendering and I came away feeling like it missed out

                      • テクノロジー
                      • 2014/07/04 07:55
                      • Performance
                      • Browser
                      • html
                      • CSS
                      • development
                      • *あとで
                      • javascript
                      • google
                      • Aerotwist - trigger vs triggerHandler in jQuery

                        4 users

                        aerotwist.com

                        23 April 2014 It's never nice to see bugs crop up because libraries and browsers aren't interacting as expected. In this case jQuery can cause a bit of funk with newer versions of Chrome. 2 min Read Time #jquery #sideeffects Share Here's a Chrome bug that flags some code on change.org that's stopped working in newer versions of Chrome. The TL;DR is that using jQuery's trigger instead of triggerHan

                        • テクノロジー
                        • 2014/04/24 09:26
                        • jquery
                        • javascript
                        • Aerotwist - Interaction ProTip #4: Nobody Expects 3D

                          3 users

                          aerotwist.com

                          Everyone has a name for them: the excellent Phil Hawksworth calls them "delighters", my friend Tom Knowles and I call them "showbiz coding." They are little bits of UI that do something unexpected and fun. I'm going to jump to my favourite kind: 3D effects. They give your UI some depth and nobody expects those suckers. They also have the advantage of being GPU accelerated effects, provided all you

                          • テクノロジー
                          • 2014/03/17 12:37
                          • CSS3
                          • Aerotwist - My Performance Audit Workflow

                            3 users

                            aerotwist.com

                            3 March 2014 Sometimes I get asked to do performance audits on web projects and to make some recommendations. So what I thought I’d do is run through what my process is, what I’m looking for, and what I typically suggest. It’s not exactly perfect, but hopefully it’ll give you an idea of what you might want to do. 10 min Read Time #perfmatters #loading #runtime Share Let's dive in with page load pe

                            • テクノロジー
                            • 2014/03/04 11:27
                            • performance
                            • javascript
                            • Aerotwist - Bye Bye Layer Hacks, Hello will-change

                              6 users

                              aerotwist.com

                              30 January 2014 Have you ever used the translateZ hack to create a new compositor layer? Most developers have. Now there is an incoming property that's going to change how we tell the browser what we're trying to achieve. And that, in my opinion, is almost invariably a good thing. 5 min Read Time #perfmatters #apps Share Layer Hacking # Developers have long used translateZ to promote elements to t

                              • テクノロジー
                              • 2014/01/31 09:05
                              • CSS
                              • performance
                              • browser
                              • development
                              • Aerotwist - Poly Maker

                                5 users

                                aerotwist.com

                                See the experiment Synopsis When I designed the site I designed some low poly shapes for the blog. Obviously for the design I did them by hand, but I knew I wanted them to be generative in the final version. So when I was at a loose end on a trip to Mountain View (visiting the Google Mothership, for the lolz) I took a day out to create the requisite chunk of code. I wrote it as a prototype, you ca

                                • 暮らし
                                • 2013/12/03 22:30
                                • *あとで
                                • Aerotwist - Making a 60fps Mobile App

                                  3 users

                                  aerotwist.com

                                  2 July 2013 One of the challenging parts of being in Developer Relations is staying relevant. You can track the bleeding edge of browsers, write all manner of blog posts and articles, you can go ahead and talk at conferences. The important thing is to actually try out your own advice before you give it. That's exactly what I did. 8 min Read Time #perfmatters #mobile Share To start, here are some s

                                  • テクノロジー
                                  • 2013/07/04 01:40
                                  • development
                                  • *あとで
                                  • Aerotwist - Reflections on Performance at Google I/O

                                    6 users

                                    aerotwist.com

                                    28 May 2013 I spent most of my time at Google I/O talking to developers about performance. It was a good few days, and those with whom I spoke were interesting, interested and came away with advice for profiling their sites. The thing I noticed most, however, was a skew. 6 min Read Time #perfmatters Share The Skew # Most of the conversations I had started the same way: "So, OK, performance," I sai

                                    • テクノロジー
                                    • 2013/05/28 23:49
                                    • performance
                                    • browser
                                    • development
                                    • *あとで
                                    • Aerotwist - Hello, Blink!

                                      3 users

                                      aerotwist.com

                                      3 April 2013 Well, as you probably know by now, there's a new open source rendering engine based on WebKit, and it's called Blink. Going forward it will be powering all variants of Chrome. 7 min Read Time #blink #webkit #opinion Share Waaaaaaa?! # That’s pretty much what my first sentiment was as well. Well actually it wasn’t. I work on the basis that I’m the least smart guy in the room (which wor

                                      • テクノロジー
                                      • 2013/04/04 07:24
                                      • あとで読む
                                      • Aerotwist - Don't Guess it, Test it!

                                        4 users

                                        aerotwist.com

                                        18 March 2013 I recently was invited to give a talk at Spotify in Stockholm, Sweden to the local developer community. My talk centered around performance, since that’s the topic that fills my days at Google, specifically site and application performance. 9 min Read Time #perfmatters #toolsnotrules #profiling Share The talk is live so you can watch the video if you like, but I also wanted to provid

                                        • テクノロジー
                                        • 2013/03/19 10:20
                                        • performance
                                        • Aerotwist - On translate3d and layer creation hacks

                                          8 users

                                          aerotwist.com

                                          27 February 2013 Translate3d is often hailed as something of a silver bullet. In many cases it will drastically improve rendering performance in WebKit and Blink browsers like Chrome, Opera and Safari. Let's take a look at why it can improve rendering performance, and what we need to be careful of. 6 min Read Time #layers #rendering #hacks Share The "go faster" hack! # So you know that magic bulle

                                          • テクノロジー
                                          • 2013/02/28 23:54
                                          • performance
                                          • css
                                          • chrome
                                          • browser
                                          • 3d
                                          • development
                                          • *あとで
                                          • Aerotwist - Getting Started with Three.js

                                            10 users

                                            aerotwist.com

                                            Please note: this has been tested with Three.js r82 I have used Three.js for some of my experiments, and it does a really great job of abstracting away the headaches of getting going with 3D in the browser. With it you can create cameras, objects, lights, materials and more, and you have a choice of renderer, which means you can decide if you want your scene to be drawn using HTML 5's canvas, WebG

                                            • テクノロジー
                                            • 2012/06/04 19:53
                                            • three.js
                                            • JavaScript
                                            • Aerotwist - Tutorials

                                              6 users

                                              aerotwist.com

                                              Your boy occasionally drops a little knowledge. Mostly after he's made all the mistakes for himself first. Typical. How to create a circular reveal 1 min 7 November 2018 Older tutorials How to make an awesome text reveal effect with just CSS! 1 min 17 October 2018 Interaction ProTip #5: The ABC of Interaction 7 min 17 March 2014 Interaction ProTip #4: Nobody Expects 3D 5 min 14 March 2014 Interact

                                              • 学び
                                              • 2012/04/12 14:16
                                              • three.js
                                              • tutorial
                                              • Aerotwist - Creating Particles with Three.js

                                                8 users

                                                aerotwist.com

                                                ## Introduction Hello again. So by now you’ve got started with Three.js. If you’ve not you might want to go back. Assuming you have you’re probably thinking that you’d like to do something with particles. Let’s face it, everyone loves particles. And wouldn’t you know it, you can create them very easily using Three.js! Creating a Particle System Three.js treats a particle system like any other prim

                                                • テクノロジー
                                                • 2012/02/29 00:50
                                                • three.js
                                                • プログラミング
                                                • *あとで
                                                • Getting Started with Three.js | aerotwist.com

                                                  3 users

                                                  aerotwist.com

                                                  Introduction I have used Three.js for some of my experiments, and it does a really great job of abstracting away the headaches of getting going with 3D in the browser. With it you can create cameras, objects, lights, materials and more, and you have a choice of renderer, which means you can decide if you want your scene to be drawn using HTML 5's canvas, WebGL or SVG. And since it's open source yo

                                                  • 世の中
                                                  • 2011/11/02 14:40
                                                  • A3 | aerotwist.com

                                                    5 users

                                                    aerotwist.com

                                                    Aerotwist.com is the website of Paul Lewis, a British web developer now to be found in Stockholm, Sweden. Hello.A Simple 3D Engine Having used Three.js a lot, and at the suggestion of Bartek Drozdz, I decided to sit down and create a simple 3D engine in JavaScript and WebGL. I have a lot of experience building sites and applications, but I've never built an engine before, nor created anything spec

                                                    • 学び
                                                    • 2011/09/26 12:29
                                                    • webgl
                                                    • engine
                                                    • 3d
                                                    • JavaScript
                                                    • Aerotwist - Lab

                                                      4 users

                                                      aerotwist.com

                                                      Hello! My name is Paul. I work at Google on the Chrome team as an engineer. I create sites & apps for the web. You can find me on Twitter and G+ Get in touch I don’t bite. Honestly. You can find me on Twitter and YouTube, and I like hearing from people so say hi. Subscribe You should totally get the RSS feed, or whatever it is you kids are using these days (I miss Reader.) Except as otherwise note

                                                      • テクノロジー
                                                      • 2011/08/09 21:25
                                                      • Aerotwist - Home

                                                        22 users

                                                        aerotwist.com

                                                        Hi, I'm Paul Lewis A Software Engineer based in London at Google Labs.

                                                        • テクノロジー
                                                        • 2011/05/09 01:47
                                                        • html5
                                                        • webGL
                                                        • *html5
                                                        • デザイン参考
                                                        • デザイン

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