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Writing a minimal x86-64 JIT compiler in C++ - Part 1 Posted on January 10, 2018 by Paul Part 1 - Generate and use a simple function at runtime Part 2 - Call a C++ function from a function generated at runtime In this article, I will show you how to write a minimal, bare-bones, x86-64 JIT compiler in C++ that runs on macOS, Linux and could potentially run on Windows through WSL. For our purposes,
Using the Windows Subsystem for Linux with Xfce 4 Posted on April 16, 2017 by Paul In my previous article, I’ve shown you how to install WSL, the Windows System for Linux, on a fresh Windows 10 Creators Update. Officially, at the time of this writing, WSL supports only command-line applications. However, you can install graphical Linux applications and run these under WSL if you have an X server l
Compiling Boost with GCC or Clang on macOS Posted on August 7, 2018 by Paul In this article I will show you how to build the Boost libraries under macOS with GCC 8 or Clang. Once the libraries are installed, we’ll test the build with a short demo of using Boost Filesystem. First, you will need to download the latest stable version of Boost, I will use version 1.68.0. Extract the archive and open a
C++11 async tutorial Posted on October 17, 2012 by Paul For a few years now, we live in a multiprocessor world, starting from the phone in my pocket to the parallel quad-core beast I have on my table. Today, you could easily buy a six or twelve core machine that is several orders of magnitude more powerful than the super computers from a decade ago. As programmers, we need to be able to use at ful
Building GCC 10 on Ubuntu Linux Posted on October 7, 2016 by Paul Updated 8 May 2020 This is a short article about compiling GCC 10.1 from sources on Ubuntu 20.04 64 bits. The default version of GCC on Ubuntu 20.04 is 9.3 which is not bad, however version 10 has complete C++11, C++14, C++17 support and partial C++20 support. GCC 10 has C11 and C++14 support enabled by default, no need to add -std=
Using Git with Dropbox Posted on March 15, 2012 by Paul Sometimes you want to keep a git repository private, at least temporary, without owning a server or a paid GitHub account. If you have a free Dropbox account you can host your private repo there. Open a Terminal window if you are on Linux or Mac, on Windows just start a Bash window from your Git installation. Your Dropbox folder is created by
C++11 multithreading tutorial Posted on December 16, 2011 by Paul The code for this tutorial is on GitHub: https://github.com/sol-prog/threads. In my previous tutorials I’ve presented some of the newest C++11 additions to the language: regular expressions, raw strings and lambdas. Perhaps one of the biggest change to the language is the addition of multithreading support. Before C++11, it was poss
Implementing Scheme in C++ - Special forms Posted on November 21, 2011 by Paul The code for this article is on GitHub: https://github.com/sol-prog/schm. In my last post I’ve started to implement a Scheme interpreter in C++. This article continues with the implementation of six Scheme special forms: quote, if, set!, define, lambda and begin. I’m not, currently, interested in the interpreter’s perfo
C++11 lambda tutorial Posted on November 1, 2011 by Paul This article was updated in 28 August 2014 Don’t forget to check my short introduction to generic lambdas for C++14. In my previous tutorials I’ve presented some of the newest C++11 additions to the language: regular expressions and raw strings. Another useful language addition is lambda, a lambda expression allows you to define and use anon
Compiling GCC 10 on macOS Mojave Posted on May 21, 2017 by Paul Updated 29 May 2020 In this tutorial, I will show you how to compile from source and install the current stable version of GCC on your macOS computer. The instructions from this tutorial were tested with latest version of Command Line Tools and Mojave (macOS 10.14). If you are using Catalina (macOS 10.15) check this tutorial. Clang, t
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