I think it was in 2004 when I started investigating, learning the maths and testing all this stuff of projecting 3d points into a 2d plane... Two years later, in 2006, I had a torus knot with flat shading with a light and a camera. Then Papervision3D came into the scene and I got distracted ;) Two years later, in 2008, I reworked my code with the things I liked from Papervision3D but making it si