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『https://www.jeremykun.com/』

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  • A Programmer’s Introduction to Mathematics – Math ∩ Programming

    10 users

    www.jeremykun.com

    This article was ported from my old Wordpress blog here, If you see any issues with the rendering or layout, please send me an email. For the last four years I’ve been working on a book for programmers who want to learn mathematics. It’s finally done, and you can buy it today. The website for the book is pimbook.org, which has purchase links—paperback and ebook—and a preview of the first pages. Yo

    • テクノロジー
    • 2018/12/02 08:29
    • Math
    • Book
    • it
    • programming
    • あとで読む
    • A Quasipolynomial Time Algorithm for Graph Isomorphism: The Details

      15 users

      www.jeremykun.com

      This article was ported from my old Wordpress blog here, If you see any issues with the rendering or layout, please send me an email. Update 2017-01-09: Laci claims to have found a workaround to the previously posted error, and the claim is again quasipolynoimal time! Updated arXiv paper to follow. Update 2017-01-04: Laci has posted an update on his paper. The short version is that one small step

      • テクノロジー
      • 2015/11/13 04:58
      • Algorithm
      • 数学
      • あとで読む
      • The Boosting Margin, or Why Boosting Doesn't Overfit

        9 users

        www.jeremykun.com

        This article was ported from my old Wordpress blog here, If you see any issues with the rendering or layout, please send me an email. There’s a well-understood phenomenon in machine learning called overfitting. The idea is best shown by a graph: overfittingLet me explain. The vertical axis represents the error of a hypothesis. The horizontal axis represents the complexity of the hypothesis. The bl

        • テクノロジー
        • 2015/09/27 03:56
        • 機械学習
        • あとで読む
        • Markov Chain Monte Carlo Without all the Bullshit

          3 users

          www.jeremykun.com

          This article was ported from my old Wordpress blog here, If you see any issues with the rendering or layout, please send me an email. I have a little secret: I don’t like the terminology, notation, and style of writing in statistics. I find it unnecessarily complicated. This shows up when trying to read about Markov Chain Monte Carlo methods. Take, for example, the abstract to the Markov Chain Mon

          • テクノロジー
          • 2015/04/08 09:34
          • Making Hybrid Images

            6 users

            www.jeremykun.com

            This article was ported from my old Wordpress blog here, If you see any issues with the rendering or layout, please send me an email. The Mona LisaLeonardo da Vinci’s Mona Lisa is one of the most famous paintings of all time. And there has always been a discussion around her enigmatic smile. He used a trademark Renaissance technique called sfumato, which involves many thin layers of glaze mixed wi

            • テクノロジー
            • 2014/09/30 09:35
            • Python
            • Programming
            • あとで見る
            • 画像
            • The Mathematics of Secret Sharing

              3 users

              www.jeremykun.com

              This article was ported from my old Wordpress blog here, If you see any issues with the rendering or layout, please send me an email. Here’s a simple puzzle with a neat story. A rich old woman is drafting her will and wants to distribute her expansive estate equally amongst her five children. But her children are very greedy, and the woman knows that if he leaves her will unprotected her children

              • テクノロジー
              • 2014/06/25 05:24
              • Haskell
              • math
              • How to Conquer Tensorphobia

                3 users

                www.jeremykun.com

                This article was ported from my old Wordpress blog here, If you see any issues with the rendering or layout, please send me an email. A professor at Stanford once said, If you really want to impress your friends and confound your enemies, you can invoke tensor products… People run in terror from the $ \otimes$ symbol. He was explaining some aspects of multidimensional Fourier transforms, but this

                • 学び
                • 2014/01/18 14:45
                • Math
                • Optimism in the Face of Uncertainty: the UCB1 Algorithm

                  3 users

                  www.jeremykun.com

                  This article was ported from my old Wordpress blog here, If you see any issues with the rendering or layout, please send me an email. startupsThe software world is always atwitter with predictions on the next big piece of technology. And a lot of chatter focuses on what venture capitalists express interest in. As an investor, how do you pick a good company to invest in? Do you notice quirky names

                  • テクノロジー
                  • 2013/11/02 11:52
                  • Algorithm
                  • The Universal Properties of Map, Fold, and Filter

                    4 users

                    www.jeremykun.com

                    This article was ported from my old Wordpress blog here, If you see any issues with the rendering or layout, please send me an email. A lot of people who like functional programming often give the reason that the functional style is simply more elegant than the imperative style. When compelled or inspired to explain (as I did in my old post, How I Learned to Love Functional Programming), they ofte

                    • 世の中
                    • 2013/09/30 23:12
                    • https://www.jeremykun.com/

                      10 users

                      www.jeremykun.com

                      • テクノロジー
                      • 2013/06/18 08:23
                      • math
                      • programming
                      • 機械学習
                      • Classic Nintendo Games are NP-Hard

                        7 users

                        www.jeremykun.com

                        This article was ported from my old Wordpress blog here, If you see any issues with the rendering or layout, please send me an email. Problem: Prove that generalized versions of Mario Brothers, Metroid, Donkey Kong, Pokemon, and Legend of Zelda are NP-hard. Solution: http://arxiv.org/abs/1203.1895v1 Discussion: Three researchers (including Erik Demaine, a computer science professor at MIT famous f

                        • アニメとゲーム
                        • 2013/05/12 20:57
                        • Introducing Categories

                          4 users

                          www.jeremykun.com

                          This article was ported from my old Wordpress blog here, If you see any issues with the rendering or layout, please send me an email. For a list of all the posts on Category Theory, see the Main Content page. It is time for us to formally define what a category is, to see a wealth of examples. In our next post we’ll see how the definitions laid out here translate to programming constructs. As we’v

                          • 世の中
                          • 2013/04/25 09:45
                          • Computing Homology

                            4 users

                            www.jeremykun.com

                            This article was ported from my old Wordpress blog here, If you see any issues with the rendering or layout, please send me an email. Update: the mistakes made in the code posted here are fixed and explained in a subsequent post (one minor code bug was fixed here, and a less minor conceptual bug is fixed in the linked post). In our last post in this series on topology, we defined the homology grou

                            • テクノロジー
                            • 2013/04/11 06:49
                            • NumPy
                            • Math
                            • Python
                            • プログラミング
                            • The Cellular Automaton Method for Cave Generation

                              4 users

                              www.jeremykun.com

                              This article was ported from my old Wordpress blog here, If you see any issues with the rendering or layout, please send me an email. Dear reader, this post has an interactive simulation! We encourage you to play with it as you read the article below. In our series of posts on cellular automata, we explored Conway’s classic Game of Life and discovered some interesting patterns therein. And then in

                              • テクノロジー
                              • 2013/02/28 03:06
                              • Algorithm
                              • JavaScript
                              • Why there is no Hitchhiker's Guide to Mathematics for Programmers

                                5 users

                                www.jeremykun.com

                                This article was ported from my old Wordpress blog here, If you see any issues with the rendering or layout, please send me an email. For those who aren’t regular readers: as a followup to this post, there are four posts detailing the basic four methods of proof, with intentions to detail some more advanced proof techniques in the future. You can find them on this blog’s primers page. Do you reall

                                • テクノロジー
                                • 2013/02/09 05:15

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